"e_game_mode_profiles" to "true" in the MV-Inventories config.If you use Multiverse-Inventories and have two worlds with separate inventories and different forced gamemodes, set If you use FAWE instead, you also need to enable RestrictedCreative in FAWE's config.yml: If you have "" set to "true" (defaults to false), you need WorldEdit. If you have "" set to "true" (defaults to false), you need WorldGuard and/or GriefPrevention and/or TownyAdvanced. If you have "confiscate.invalid-items" enabled (defaults to true) and want to also check for invalid NBT, you need ProtocolLib. Even players in survival mode can't create them if even a single block was placed in creative mode.Disables creating Withers, Snow Golems and Iron Golems.Disables using/ placing/ breaking certain blocks/items.Disables specific commands (with powerful RegEx).
removes drops on creative player's death.Also removes items with specific name or lore.Removes invalid items(with custom NBT) spawned with hacked clients.Disables copying chests' contents with middle-click.can't open chests, villager shops, chest minecarts etc.Disables interactingwith inventories and entities.doesn't track blocks/items in whitelist.tracks blocks edited with WorldEdit and FAWE (//set, //replace etc).tracks placed boats, minecarts, item frames, paintings and armor stands.Forces creative players to wear distinguishable armor.Saves inventories to the database or switches back to default gamemode before logout.restores survival inventory when switching back.Separates creative inventory (with XP and potion effects).limit creative usage to player's own regions (also works for GriefPrevention and TownyAdvanced).limit creative usage to certain regions.